When using a Bricksforge Timeline, please consider to add a conditional if element exist or not to avoid “GSAP Target not found” on console
Aren’t warnings in the console exactly meant to help you recognize the error when your animations don’t work?
@Daniele Yeah you’re right, it’ll be good if we’re on development stage, but on production stage, that warning is a little bit annoying, what if we can add a conditional to that specific element especially on timeline